Penitent II
Open the playable manuscript, relic archive, hymns, and rhythm-battle experiment.
Creative artifact; not every page is finished.
Back room
Strange experiments, art, lore, older pages, and unfinished ideas are collected here so the launchpad stays clear.
Experimental / archive. These routes remain visible, but they are not the core public identity.
Archive / Oddities
Open the playable manuscript, relic archive, hymns, and rhythm-battle experiment.
Creative artifact; not every page is finished.
A lighter doorway into lore, creative artifacts, and older story surfaces.
Archive and oddities; not a core product surface.
Keep the newspaper shell available as an archive route, no longer the public homepage.
Demo newspaper shell; generated stories are not the main product.
A character and prototype file for the Stoney world without making it the whole site.
Creative prototype and satire surface.
A de-emphasized betting-market education page kept as an experimental archive link.
Educational only; no picks, no betting advice, no financial advice.
Read the internal product map and architecture notes behind the current reset.
Internal notes; useful for orientation, not a user workflow.